Goldeneye Reloaded


Goldeneye for psp,pc,and ds (hopefully)
 
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 GE: Reloaded idea

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Ninjamonkey
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PostSubject: GE: Reloaded idea   Sat Oct 31, 2009 2:45 pm

I was doing some research. Why not use quake 2 as the medium for this game? It looks sort of easy to do. PLus, most of the weapons we need are pre-coded. Heres a blaster (pp7), machine gun (D5K), chaingun (Assault rifle),hyperblaster (P90), rocket launcher, grenade launcher, shotgun, super shotgun (auto shotgun), railgun (Military laser) . We would just need to add in a sniper and the mines which could just be variants of the grenade. So just think, at this point were sticking with kurok but it might be beneficial to upgrade to quake 2 engine.
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Shallows
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PostSubject: Re: GE: Reloaded idea   Sat Oct 31, 2009 8:44 pm

But how would it work on the psp. Isint the quake 2 port not fully working as it was ditched.

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Shallows

And not many people would play it on pc because they have the choice of Goldeneye Source and ours where the source engine is far more superior.
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Jukki
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PostSubject: Re: GE: Reloaded idea   Sun Nov 01, 2009 1:28 am

what about map format
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PostSubject: Re: GE: Reloaded idea   Sun Nov 01, 2009 12:59 pm

Scratch that idea. Maybe for the pandora release we"ll use the quake 2 engine.
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Jukki
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PostSubject: Re: GE: Reloaded idea   Sun Nov 01, 2009 1:09 pm

dont wory. it was good idea
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