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 lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*

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lazy sammich
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 7:55 am

im not sure, excactly about 50, then when ive optimized it about 30... but if it were 2d, then were looking at anything between 1 & 10
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 8:04 am

ok go for the 2d one then.
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 8:10 am

never mind, ive done it in 3d Very Happy and it didnt take up as much polys as i was expecting i just used an offset instead of measuring and then cutting a hole Razz

i just gotta do the silenced version now

p.s. check the general section i made a sweet ebbot which could also be the logo

EDIT: scrap that, ima have to do it 2D its exporting with more polys Sad
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 8:17 am

Bummer, ok. that 2d one will be fine. Anyway, I will check the eboot.
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 8:28 am

okaies What a Face
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 10:06 am

the front sight, is good. coming along nicely.
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 1:30 pm

why thankyou Smile

want any imporvements to any of them?

im feeling theres something missing from the RC but idk what.
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PostSubject: reply   Tue Aug 25, 2009 2:18 pm

i could add a 3d sight in blender if you want. Thatll be easy and only maybe 10 polys tops

EDIT: show pics lol
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 2:21 pm

Yea, that would be cool. Anyway, theres one thing that could be added sammich. The fore grip oon the gun. thats the only thing missing. Other wise, we are good
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PostSubject: reply   Tue Aug 25, 2009 2:23 pm

also idk if its like this because im too lazy to download xD but make sure you dont add a trigger or waste polys on the grip. The hands cover it and the trigger isnt seen from that perpective
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lazy sammich
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 2:39 pm

dw, i know not to show certain things... theres a few faces mising on the model that will be under the hand.

feel free to add the 3d sight once youve dont that ill do the front grip.

thanks
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 2:44 pm

Nice, great work guys.
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PostSubject: reply   Tue Aug 25, 2009 5:24 pm

o lazy sammith i had no idea it was that type of sight. (rounded) 2d will be fine for that.
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 5:29 pm

sweet thanks anyway.

im gunna start on the front grip tomorrow asap and then itll be ready fo texturing drunken
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Tue Aug 25, 2009 5:36 pm

you coulld make a plane and use alpha masking to make it appear as if its a hole.
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Thu Aug 27, 2009 4:40 pm

alpha masking? any idea how i do that with sketchup?
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Thu Aug 27, 2009 4:53 pm

Its done on the texture. Its just a colour that the engine doesnt render so you can make things see throught.
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Thu Aug 27, 2009 5:48 pm

ahh the closest i can get to that is clear blue :/
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PostSubject: reply   Fri Aug 28, 2009 4:36 pm

then use blender
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PostSubject: Re: lazy sammich's weapon blog thing *last updated - 00:42 26/08/09*   Fri Aug 28, 2009 8:55 pm

What do you mean by clear blue. Kurok use a pink ish colour for alpha maksing. Got to check the hex vavule tho.
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