ThaJoKer Dev
Posts : 126 Agent points : 5538 Karma : 2 Join date : 2009-08-18 Age : 29 Location : Missouri
| Subject: The improved PrOxy mine... Sun Sep 27, 2009 7:50 pm | |
| sooo ever since I made that piece of shit proxy mine I decided to re-do it, so here it is!! But it is still WIP, because I still need to remove some stuff, cuz its at a staggering 750 pollys atm =/... | |
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Jukki Admin
Posts : 208 Agent points : 5618 Karma : 10 Join date : 2009-08-18 Age : 29 Location : Finland
| Subject: Re: The improved PrOxy mine... Sun Sep 27, 2009 10:01 pm | |
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ThaJoKer Dev
Posts : 126 Agent points : 5538 Karma : 2 Join date : 2009-08-18 Age : 29 Location : Missouri
| Subject: Re: The improved PrOxy mine... Mon Sep 28, 2009 6:27 am | |
| thank ya thank ya...... Ima probably finish texturing my m16, then texture this and hopefully put in game some time this week | |
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lazy sammich Dev
Posts : 264 Agent points : 5664 Karma : 4 Join date : 2009-08-24 Age : 29 Location : devon, england
| Subject: Re: The improved PrOxy mine... Mon Sep 28, 2009 10:21 am | |
| hey, great job heheh ive only completed 2 weapons. school is getting way outta control, i have a wip grenade if anyone wants to see it? its only like 100 polys atm. use the poly cruncher to get the polys down. http://www.google.co.uk/url?sa=t&source=web&ct=res&cd=1&url=http%3A%2F%2Fwww.mootools.com%2Fplugins%2Fus%2Fpolygoncruncher%2F&ei=YeLASp2-Od6OjAeTxNBI&usg=AFQjCNFxxCOeGjESwkTto-O1UAwlDD91CA&sig2=4riPlEQM058myCQUnoNnug | |
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